The world · Closed alpha · Windows PC

For the ones who take the long way home.

Mythria is a fantasy world of towns, forests, roads, and wild places to explore with other players. The Western Province gives the adventure its setting, from the capital of New Estalon to the Wolfswood and Valeor Falls.

On this page

New Estalon: a place to belong

World artwork of New Estalon’s walled capital beneath blue and gold banners.
World artwork: New Estalon. Locations and presentation are evolving.

A town gives an expedition a beginning and somewhere to return. New Estalon’s artwork introduces the capital through its walls, banners, and busy sense of place: the promise of a home beyond the next adventure.

The Wolfswood: beyond the familiar

World artwork of adventurers entering the moonlit Wolfswood.
World artwork: the Wolfswood. This is not a gameplay screenshot.

The Wolfswood captures the pull of an unfamiliar forest. For players who like preparing for a journey, following a trail, and having someone beside them when the road turns dangerous, this is the side of Mythria to follow.

Valeor Falls: follow your curiosity

World artwork of a druid and bear overlooking the waterfalls of the Valeor valley.
World artwork: Valeor Falls. This is not a gameplay screenshot.

Not every journey needs to end in a battle. The Valeor Falls artwork expresses another part of the world’s direction: taking a longer route because you want to see what is there.

An online world for fantasy explorers

If wandering through Fable or Skyrim is what brings you back to fantasy RPGs, Mythria may offer a new world to follow with friends. The comparison is about curiosity and atmosphere; this is a separate online game with its own systems and an unfinished alpha.

Learn what you can do on an adventure, explore gathering and crafting, or read the current access details.